CIU330 Journal week four
- Jeleesa
- Jul 23, 2020
- 1 min read
This week I had worked on sprites within the tile-map, created more sprites and starting animating the flowers
Tile-map Work;
I had fixed up the pathway & flower Tile-map Sprites and finally discovered a way to implement the fence sprites through Tile-maps.

I had a look around at a few websites but had no luck in finding an answer until I found this video below and finally figured out how to fix my problem, It was an easy fix that i could have done a lot sooner if I only took a breather and spent some time finding tutorials. For the next problem I face in unity my plan is to immediately look for helpful resources rather then spending to much time about an issue I can easily fix within half an hour.
while also following this, there was just a few other problems with the placement of the Vertical fences but was an easy fix as I learnt you can move sprites by changing the pivot point.
Flower Animations
With the flowers, they are apart of the Tilemaps so the working process of animating this will be slightly different and will need to have some time figuring it out with the team as from what I gathered from research is something you add into gitlab. I'm also assuming it would be wise to put the tree sprites into the
Current WIP
Research;
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